Trailer for the game "Run away from me. Alexandra". From the studio Terrabyte Games and Dasha Ostrovskaya
Indie studio "Terrabyte Games" presents a trailer for the game "Run From Me. Alexandra" - an exciting adventure quest with horror elements, promising players an exciting plot and unexpected twists that will keep them in suspense until the very end of the game.
Players will experience an exciting first-person adventure with a unique blink effect. The plot follows a girl named Alexandra who finds herself in a dangerous situation after meeting a mysterious man named Eric. She will have to fight for survival in the maniac's lair, completing interesting quests.
Today the studio "Terrabyte Games" is taking part in the game development meetup of indie developers prototype! A good atmosphere, networking and discussion of ideas - all this to raise the Russian game dev! We are glad to be part of this event and exchange experiences with other talented developers.
It was very hard! Lots of cool voiceovers, cool presentations. It was a very difficult choice!
The winner of the competition is MAXIM and he now becomes the voice of Rustam!
We will contact the winner shortly and discuss the terms of recording in the studio.
Thanks everyone for participating! It was cool!
How Maxim prepared for the competition for Rustam’s voice:
An action-packed adventure quest with horror elements about a girl, Alexandra, who decided to relax after a hard week at the club. But what begins as an ordinary adventure ends with a meeting with a handsome guy, Eric, who turns out to be a real maniac. Your task is to escape from him, passing interesting quests and solving problems along the way. What ending will you have? Can you get out of the maniac's lair and save Alexandra? And who is the real victim in this story?
Motion capture is a method of animating characters and objects by digitizing the movements of a real object (primarily a person) and then transferring them to a three-dimensional model.
We will show you what real indie is! Spent many hours recording various animations. The guys really got into the shoes of their characters and played them out in the most gorgeous way!
Our team participated in a major festival of Russian developers IGROPROM. It was a great chance for us to see what others were doing and, of course, to show off ourselves!
There are a lot of worthwhile projects. It’s wonderful that the domestic games market is reaching a completely new level, and we are with it!
Our team is from different cities and this was also a great reason to meet, get to know each other in person (calls don’t count), chat with Dasha, discuss a bunch of new ideas, recharge with energy to continue working not just 100%, but 300%!
Thanks to the organizers! It was very cool!